Staff Software Engineer, Ground Software Verified today
About the team
The Terrestrial Software team builds the foundation for an automated rocket factory and integrated launch platform. You'll work with design, materials, manufacturing, and test teams to design and deploy enterprise applications, industrial automation, data analytics, and AI solutions across Terran R's lifecycle from raw material to launch operations.
About the role
- Own the frontend platform behind the operator UI: application shell, design system, and shared data layer
- Define architecture and contribution model for domain teams to ship UI modules into one cohesive application
- Lead consolidation of multiple separate frontends into a single unified operator platform
- Build for hard real-time: render live hardware telemetry at high rates against strict safety-critical performance budgets
- Set technical direction and quality standards for frontend across the organization; mentor senior engineers
Requirements
- Typically 8+ years building production web applications with deep TypeScript and React expertise
- Track record owning a frontend platform, design system, or large shared codebase that other teams depend on
- Strong frontend performance skills: profiling, render optimization, keeping complex UIs responsive under heavy continuous data
- Experience architecting state management and data flow for data-intensive apps (Redux, streaming/WebSocket data, Web Workers)
- Ability to set cross-team architecture and technical direction, and mentor senior engineers
Nice to have
- Real-time data visualization, charting, industrial control, SCADA, or hardware-in-the-loop experience
- Familiarity with binary streaming protocols (WebSockets/protobuf) and Web Workers
- Experience with monorepo build systems (Bazel) or embedded code editors (Monaco)
Compensation
Salary range: $181,000 to $271,000 USD. Includes competitive equity, generous PTO and sick leave, parental leave, and annual learning and development stipend.
